1ur 2 Damage Draw A Card

1ur 2 Damage Draw A Card

Nimble Trapfinder

Nimble Trapfinder 1 Blue (2)
Creature — Human Rogue (2/1)

Nimble Trapfinder can't be blocked if you had another Cleric, Rogue, Warrior, or Wizard enter the battlefield under your control this turn.

At the beginning of combat on your turn, if you have a full party, creatures you control gain "Whenever this creature deals combat damage to a player, draw a card" until end of turn.

Zendikar Rising (Rare)

Nine-Tail White Fox

Nine-Tail White Fox 2 Blue (3)
Creature — Fox Spirit (2/2)

Whenever Nine-Tail White Fox deals combat damage to a player, draw a card.

Global Series: Jiang Yanggu and Mu Yanling (Common)

Ninja of the Deep Hours

Ninja of the Deep Hours 3 Blue (4)
Creature — Human Ninja (2/2)

Ninjutsu 1 Blue (1 Blue, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)

Whenever Ninja of the Deep Hours deals combat damage to a player, you may draw a card.

Jumpstart: Historic Horizons (Common)

Niv-Mizzet, Dracogenius

Niv-Mizzet, Dracogenius 2 Blue Blue Red Red (6)
Legendary Creature — Dragon Wizard (5/5)

Flying

Whenever Niv-Mizzet, Dracogenius deals damage to a player, you may draw a card.

Blue Red: Niv-Mizzet, Dracogenius deals 1 damage to any target.

Commander 2017 (Rare)

Other Versions

Return to Ravnica (Mythic Rare)

Modern Masters 2017 Edition (Rare)

Niv-Mizzet, Parun

Niv-Mizzet, Parun Blue Blue Blue Red Red Red (6)
Legendary Creature — Dragon Wizard (5/5)

This spell can't be countered.

Flying

Whenever you draw a card, Niv-Mizzet, Parun deals 1 damage to any target.

Whenever a player casts an instant or sorcery spell, you draw a card.

Guilds of Ravnica (Rare)

Niv-Mizzet, the Firemind

Niv-Mizzet, the Firemind 2 Blue Blue Red Red (6)
Legendary Creature — Dragon Wizard (4/4)

Flying

Whenever you draw a card, Niv-Mizzet, the Firemind deals 1 damage to any target.

Tap: Draw a card.

Ikoria Commander (Rare)

Oakhame Adversary

Oakhame Adversary 3 Green (4)
Creature — Elf Warrior (2/3)

This spell costs 2 less to cast if an opponent controls a green permanent.

Deathtouch

Whenever Oakhame Adversary deals combat damage to a player, draw a card.

Throne of Eldraine (Uncommon)

Oath of Lim-Dûl

Oath of Lim-Dûl 3 Black (4)
Enchantment

Whenever you lose life, for each 1 life you lost, sacrifice a permanent other than Oath of Lim-Dûl unless you discard a card. (Damage dealt to you causes you to lose life.)

Black Black: Draw a card.

Ice Age (Rare)

Ob Nixilis, the Hate-Twisted

Ob Nixilis, the Hate-Twisted 3 Black Black (5)
Legendary Planeswalker — Nixilis (5)

Whenever an opponent draws a card, Ob Nixilis, the Hate-Twisted deals 1 damage to that player.

−2: Destroy target creature. Its controller draws two cards.

War of the Spark (Uncommon)

Ohran Frostfang

Ohran Frostfang 3 Green Green (5)
Snow Creature — Snake (2/6)

Attacking creatures you control have deathtouch.

Whenever a creature you control deals combat damage to a player, draw a card.

Commander 2019 (Rare)

Ohran Viper

Ohran Viper 1 Green Green (3)
Snow Creature — Snake (1/3)

Whenever Ohran Viper deals combat damage to a creature, destroy that creature at end of combat.

Whenever Ohran Viper deals combat damage to a player, you may draw a card.

Commander 2015 (Rare)

Other Versions

Coldsnap (Rare)

Duel Decks: Jace vs. Vraska (Rare)

Olivia's Attendants

Olivia's Attendants 4 Red Red (6)
Creature — Vampire (6/6)

Menace

Whenever Olivia's Attendants deals damage, create that many Blood tokens. (They're artifacts with "1, Tap, Discard a card, Sacrifice this artifact: Draw a card.")

2 Red: Olivia's Attendants deals 1 damage to any target.

Innistrad: Crimson Vow (Rare)

Omnath, Locus of the Roil

Omnath, Locus of the Roil 1 Green Blue Red (4)
Legendary Creature — Elemental (3/3)

When Omnath, Locus of the Roil enters the battlefield, it deals damage to any target equal to the number of Elementals you control.

Whenever a land enters the battlefield under your control, put a +1/+1 counter on target Elemental you control. If you control eight or more lands, draw a card.

Core Set 2020 (Mythic Rare)

Ongoing Investigation

Ongoing Investigation 1 Blue (2)
Enchantment

Whenever one or more creatures you control deal combat damage to a player, investigate. (Create a colorless Clue artifact token with "2, Sacrifice this artifact: Draw a card.")

1 Green, Exile a creature card from your graveyard: Investigate. You gain 2 life.

Shadows over Innistrad (Uncommon)

Open into Wonder

Open into Wonder Variable Colorless Blue Blue (2)
Sorcery

X target creatures can't be blocked this turn. Until end of turn, those creatures gain "Whenever this creature deals combat damage to a player, draw a card."

Zendikar Rising Commander (Uncommon)

Other Versions

Amonkhet (Uncommon)

Ophidian Eye

Ophidian Eye 2 Blue (3)
Enchantment — Aura

Flash (You may cast this spell any time you could cast an instant.)

Enchant creature

Whenever enchanted creature deals damage to an opponent, you may draw a card.

Time Spiral (Common)

Raiders' Spoils

Raiders' Spoils 3 Black (4)
Enchantment

Creatures you control get +1/+0.

Whenever a Warrior you control deals combat damage to a player, you may pay 1 life. If you do, draw a card.

Khans of Tarkir (Uncommon)

Ral, Izzet Viceroy

Ral, Izzet Viceroy 3 Blue Red (5)
Legendary Planeswalker — Ral (5)

+1: Look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.

−3: Ral, Izzet Viceroy deals damage to target creature equal to the total number of instant and sorcery cards you own in exile and in your graveyard.

−8: You get an emblem with "Whenever you cast an instant or sorcery spell, this emblem deals 4 damage to any target and you draw two cards."

Guilds of Ravnica Mythic Edition (Mythic Rare)

Other Versions

Guilds of Ravnica (Mythic Rare)

Rankle, Master of Pranks

Rankle, Master of Pranks 2 Black Black (4)
Legendary Creature — Faerie Rogue (3/3)

Flying, haste

Whenever Rankle, Master of Pranks deals combat damage to a player, choose any number —

• Each player discards a card.

• Each player loses 1 life and draws a card.

• Each player sacrifices a creature.

Throne of Eldraine (Mythic Rare)

Reconnaissance Mission

Reconnaissance Mission 2 Blue Blue (4)
Enchantment

Whenever a creature you control deals combat damage to a player, you may draw a card.

Cycling 2 (2, Discard this card: Draw a card.)

Innistrad: Crimson Vow Commander (Uncommon)

Other Versions

Ikoria: Lair of Behemoths (Uncommon)

Ripjaw Raptor

Ripjaw Raptor 2 Green Green (4)
Creature — Dinosaur (4/5)

Enrage — Whenever Ripjaw Raptor is dealt damage, draw a card.

Game Night 2019 (Rare)

Other Versions

Ixalan (Rare)

Rogue's Gloves

Rogue's Gloves 2 (2)
Artifact — Equipment

Whenever equipped creature deals combat damage to a player, you may draw a card.

Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)

Jumpstart (Uncommon)

Other Versions

Magic 2015 Core Set (Uncommon)

Core Set 2019 (Uncommon)

Rot Wolf

Rot Wolf 2 Green (3)
Creature — Phyrexian Wolf (2/2)

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

Whenever a creature dealt damage by Rot Wolf this turn dies, you may draw a card.

Mirrodin Besieged (Common)

Rowan, Scholar of Sparks

Rowan, Scholar of Sparks 2 Red (3)
Legendary Planeswalker — Rowan (2)

Instant and sorcery spells you cast cost 1 less to cast.

+1: Rowan, Scholar of Sparks deals 1 damage to each opponent. If you've drawn three or more cards this turn, she deals 3 damage to each opponent instead.

−4: You get an emblem with "Whenever you cast an instant or sorcery spell, you may pay 2. If you do, copy that spell. You may choose new targets for the copy."

Strixhaven: School of Mages (Mythic Rare)

Saltwater Stalwart

Saltwater Stalwart 3 Blue (4)
Creature — Merfolk Warrior (2/4)

Whenever Saltwater Stalwart deals damage to an opponent, target player draws a card.

Battlebond (Common)

Salvage Drone

Salvage Drone Blue (1)
Creature — Eldrazi Drone (1/1)

Devoid (This card has no color.)

Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of their library.)

When Salvage Drone dies, you may draw a card. If you do, discard a card.

Battle for Zendikar (Common)

Scion of Darkness

Scion of Darkness 5 Black Black Black (8)
Creature — Avatar (6/6)

Trample

Whenever Scion of Darkness deals combat damage to a player, you may put target creature card from that player's graveyard onto the battlefield under your control.

Cycling 3 (3, Discard this card: Draw a card.)

Archenemy (Rare)

Other Versions

Legions (Rare)

Scroll Thief

Scroll Thief 2 Blue (3)
Creature — Merfolk Rogue (1/3)

Whenever Scroll Thief deals combat damage to a player, draw a card.

Duel Decks: Merfolk vs. Goblins (Common)

Sea-Dasher Octopus

Sea-Dasher Octopus 1 Blue Blue (3)
Creature — Octopus (2/2)

Mutate 1 Blue (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Flash

Whenever this creature deals combat damage to a player, draw a card.

Ikoria: Lair of Behemoths (Rare)

Seafaring Werewolf

Seafaring Werewolf (0)
Creature — Werewolf (2/1)

Seafaring Werewolf can't be blocked.

Whenever Seafaring Werewolf deals combat damage to a player, draw a card.

Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

Innistrad: Midnight Hunt (Rare)

Seafloor Oracle

Seafloor Oracle 2 Blue Blue (4)
Creature — Merfolk Wizard (2/3)

Whenever a Merfolk you control deals combat damage to a player, draw a card.

Rivals of Ixalan (Rare)

Seshiro the Anointed

Seshiro the Anointed 4 Green Green (6)
Legendary Creature — Snake Monk (3/4)

Other Snake creatures you control get +2/+2.

Whenever a Snake you control deals combat damage to a player, you may draw a card.

Champions of Kamigawa (Rare)

Shadowmage Infiltrator

Shadowmage Infiltrator 1 Blue Black (3)
Creature — Human Wizard (1/3)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

Whenever Shadowmage Infiltrator deals combat damage to a player, you may draw a card.

Masters 25 (Uncommon)

Shaman of the Great Hunt

Shaman of the Great Hunt 3 Red (4)
Creature — Orc Shaman (4/2)

Haste

Whenever a creature you control deals combat damage to a player, put a +1/+1 counter on it.

Ferocious — 2 Green or Blue Green or Blue: Draw a card for each creature you control with power 4 or greater.

Fate Reforged (Mythic Rare)

Shocker

Shocker 1 Red (2)
Creature — Insect (1/1)

Whenever Shocker deals damage to a player, that player discards all the cards in their hand, then draws that many cards.

Tempest (Rare)

Shoreline Salvager

Shoreline Salvager 3 Black (4)
Creature — Surrakar (3/3)

Whenever Shoreline Salvager deals combat damage to a player, if you control an Island, you may draw a card.

Worldwake (Uncommon)

Silent Submersible

Silent Submersible Blue Blue (2)
Artifact — Vehicle (2/3)

Whenever Silent Submersible deals combat damage to a player or planeswalker, draw a card.

Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)

War of the Spark (Rare)

Silverpelt Werewolf

Silverpelt Werewolf (0)
Creature — Werewolf (4/5)

Whenever Silverpelt Werewolf deals combat damage to a player, draw a card.

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Silverpelt Werewolf.

Dark Ascension (Uncommon)

Sixth Sense

Sixth Sense Green (1)
Enchantment — Aura

Enchant creature

Enchanted creature has "Whenever this creature deals combat damage to a player, you may draw a card."

Amonkhet Remastered (Uncommon)

Other Versions

Amonkhet (Uncommon)

Skeleton Key

Skeleton Key 1 (1)
Artifact — Equipment

Equipped creature has skulk. (It can't be blocked by creatures with greater power.)

Whenever equipped creature deals combat damage to a player, you may draw a card. If you do, discard a card.

Equip 2

Shadows over Innistrad (Uncommon)

Skullknocker Ogre

Skullknocker Ogre 3 Red (4)
Creature — Ogre (4/3)

Whenever Skullknocker Ogre deals damage to an opponent, that player discards a card at random. If the player does, they draw a card.

Throne of Eldraine (Uncommon)

Sleeper's Robe

Sleeper's Robe Blue Black (2)
Enchantment — Aura

Enchant creature

Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)

Whenever enchanted creature deals combat damage to an opponent, you may draw a card.

Invasion (Uncommon)

Slith Strider

Slith Strider 1 Blue Blue (3)
Creature — Slith (1/1)

Whenever Slith Strider becomes blocked, draw a card.

Whenever Slith Strider deals combat damage to a player, put a +1/+1 counter on it.

Duel Decks: Venser vs. Koth (Uncommon)

Other Versions

Mirrodin (Uncommon)

Snake Umbra

Snake Umbra 2 Green (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 and has "Whenever this creature deals damage to an opponent, you may draw a card."

Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Ultimate Masters (Uncommon)

Sorcerer Class

Sorcerer Class Blue Red (2)
Enchantment — Class

(Gain the next level as a sorcery to add its ability.)

When Sorcerer Class enters the battlefield, draw two cards, then discard two cards.

Blue Red: Level 2

//Level_2//

Creatures you control have "Tap: Add Blue or Red. Spend this mana only to cast an instant or sorcery spell or to gain a Class level."

3 Blue Red: Level 3

//Level_3//

Whenever you cast an instant or sorcery spell, that spell deals damage to each opponent equal to the number of instant and sorcery spells you've cast this turn.

Adventures in the Forgotten Realms (Rare)

Soulknife Spy

Soulknife Spy 2 Blue (3)
Creature — Elf Rogue (3/2)

Whenever Soulknife Spy deals combat damage to a player, draw a card.

Adventures in the Forgotten Realms (Common)

Spiritualize

Spiritualize 2 White (3)
Instant

Until end of turn, whenever target creature deals damage, you gain that much life.

Draw a card.

Odyssey (Uncommon)

Spiteful Visions

Spiteful Visions 2 Black or Red Black or Red (4)
Enchantment

At the beginning of each player's draw step, that player draws an additional card.

Whenever a player draws a card, Spiteful Visions deals 1 damage to that player.

Commander 2013 Edition (Rare)

Other Versions

Shadowmoor (Rare)

Spy Eye

Spy Eye 2 Blue Blue (4)
Creature — Eye Spy (1/3)

Flying

Whenever Spy Eye deals combat damage to a player, you may draw a card from that player's library.

Unstable (Uncommon)

Staggering Insight

Staggering Insight White Blue (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 and has lifelink and "Whenever this creature deals combat damage to a player, draw a card."

Theros Beyond Death (Uncommon)

Stealer of Secrets

Stealer of Secrets 2 Blue (3)
Creature — Human Rogue (2/2)

Whenever Stealer of Secrets deals combat damage to a player, draw a card.

Welcome Deck 2017 (Common)

Other Versions

Return to Ravnica (Common)

Duel Decks: Jace vs. Vraska (Common)

Stinkweed Imp

Stinkweed Imp 2 Black (3)
Creature — Imp (1/2)

Flying

Whenever Stinkweed Imp deals combat damage to a creature, destroy that creature.

Dredge 5 (If you would draw a card, you may mill five cards instead. If you do, return this card from your graveyard to your hand.)

Time Spiral Remastered (Bonus)

Sturmgeist

Sturmgeist 3 Blue Blue (5)
Creature — Spirit (*/*)

Flying

Sturmgeist's power and toughness are each equal to the number of cards in your hand.

Whenever Sturmgeist deals combat damage to a player, draw a card.

Innistrad (Rare)

Subira, Tulzidi Caravanner

Subira, Tulzidi Caravanner 2 Red (3)
Legendary Creature — Human Shaman (2/3)

Haste

1: Another target creature with power 2 or less can't be blocked this turn.

1 Red, Tap, Discard your hand: Until end of turn, whenever a creature you control with power 2 or less deals combat damage to a player, draw a card.

Core Set 2021 (Rare)

Sure-Footed Infiltrator

Sure-Footed Infiltrator 3 Blue (4)
Creature — Merfolk Rogue (2/3)

Tap another untapped Rogue you control: Sure-Footed Infiltrator can't be blocked this turn.

Whenever Sure-Footed Infiltrator deals combat damage to a player, draw a card.

Zendikar Rising (Uncommon)

Surge Mare

Surge Mare Blue Blue (2)
Creature — Horse Fish (0/5)

Surge Mare can't be blocked by green creatures.

Whenever Surge Mare deals damage to an opponent, you may draw a card. If you do, discard a card.

1 Blue: Surge Mare gets +2/-2 until end of turn.

Core Set 2019 (Uncommon)

Surrakar Spellblade

Surrakar Spellblade 1 Blue Blue (3)
Creature — Surrakar (2/1)

Whenever you cast an instant or sorcery spell, you may put a charge counter on Surrakar Spellblade.

Whenever Surrakar Spellblade deals combat damage to a player, you may draw X cards, where X is the number of charge counters on it.

Modern Masters 2015 Edition (Rare)

Other Versions

Rise of the Eldrazi (Rare)

Suspicious Stowaway

Suspicious Stowaway 1 Blue (2)
Creature — Human Rogue Werewolf (1/1)

Suspicious Stowaway can't be blocked.

Whenever Suspicious Stowaway deals combat damage to a player, draw a card, then discard a card.

Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Innistrad: Midnight Hunt (Rare)

Sword of Fire and Ice

Sword of Fire and Ice 3 (3)
Artifact — Equipment

Equipped creature gets +2/+2 and has protection from red and from blue.

Whenever equipped creature deals combat damage to a player, Sword of Fire and Ice deals 2 damage to any target and you draw a card.

Equip 2

Double Masters (Mythic Rare)

Synapse Sliver

Synapse Sliver 4 Blue (5)
Creature — Sliver (3/3)

Whenever a Sliver deals combat damage to a player, its controller may draw a card.

Legions (Rare)

Tamiyo, Field Researcher

Tamiyo, Field Researcher 1 Green White Blue (4)
Legendary Planeswalker — Tamiyo (4)

+1: Choose up to two target creatures. Until your next turn, whenever either of those creatures deals combat damage, you draw a card.

−2: Tap up to two target nonland permanents. They don't untap during their controller's next untap step.

−7: Draw three cards. You get an emblem with "You may cast spells from your hand without paying their mana costs."

Secret Lair Drop (Mythic Rare)

Other Versions

Eldritch Moon (Mythic Rare)

Tandem Lookout

Tandem Lookout 2 Blue (3)
Creature — Human Scout (2/1)

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)

As long as Tandem Lookout is paired with another creature, each of those creatures has "Whenever this creature deals damage to an opponent, draw a card."

Modern Masters 2017 Edition (Common)

Other Versions

Avacyn Restored (Uncommon)

Duel Decks: Blessed vs. Cursed (Uncommon)

Thassa's Emissary

Thassa's Emissary 3 Blue (4)
Enchantment Creature — Crab (3/3)

Bestow 5 Blue (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Whenever Thassa's Emissary or enchanted creature deals combat damage to a player, draw a card.

Enchanted creature gets +3/+3.

Theros (Uncommon)

The Raven's Warning

The Raven's Warning 1 White Blue (3)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Create a 1/1 blue Bird creature token with flying. You gain 2 life.

II — Whenever one or more creatures you control with flying deal combat damage to a player this turn, look at that player's hand and draw a card.

III — You may put a card you own from outside the game on top of your library.

Kaldheim (Rare)

Thieving Magpie

Thieving Magpie 2 Blue Blue (4)
Creature — Bird (1/3)

Flying (This creature can't be blocked except by creatures with flying or reach.)

Whenever Thieving Magpie deals damage to an opponent, draw a card.

Tenth Edition (Uncommon)

Thieving Otter

Thieving Otter 2 Blue (3)
Creature — Otter (2/2)

Whenever Thieving Otter deals damage to an opponent, draw a card.

Ikoria: Lair of Behemoths (Common)

Thopter Spy Network

Thopter Spy Network 2 Blue Blue (4)
Enchantment

At the beginning of your upkeep, if you control an artifact, create a 1/1 colorless Thopter artifact creature token with flying.

Whenever one or more artifact creatures you control deal combat damage to a player, draw a card.

Commander 2018 (Rare)

Other Versions

Magic Origins (Rare)

Thundering Djinn

Thundering Djinn 3 Blue Red (5)
Creature — Djinn (3/4)

Flying

Whenever Thundering Djinn attacks, it deals damage to any target equal to the number of cards you've drawn this turn.

Modern Horizons (Uncommon)

Tomebound Lich

Tomebound Lich 1 Blue Black (3)
Creature — Zombie Wizard (1/3)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Whenever Tomebound Lich enters the battlefield or deals combat damage to a player, draw a card, then discard a card.

Core Set 2020 (Uncommon)

Toski, Bearer of Secrets

Toski, Bearer of Secrets 3 Green (4)
Legendary Creature — Squirrel (1/1)

This spell can't be countered.

Indestructible

Toski, Bearer of Secrets attacks each combat if able.

Whenever a creature you control deals combat damage to a player, draw a card.

Kaldheim (Rare)

Tovolar, Dire Overlord

Tovolar, Dire Overlord 1 Red Green (3)
Legendary Creature — Human Werewolf (3/3)

Whenever a Wolf or Werewolf you control deals combat damage to a player, draw a card.

At the beginning of your upkeep, if you control three or more Wolves and/or Werewolves, it becomes night. Then transform any number of Human Werewolves you control.

Daybound

Innistrad: Midnight Hunt (Rare)

Tovolar, the Midnight Scourge

Tovolar, the Midnight Scourge (0)
Legendary Creature — Werewolf (4/4)

Whenever a Wolf or Werewolf you control deals combat damage to a player, draw a card.

Variable Colorless Red Green: Target Wolf or Werewolf you control gets +X/+0 and gains trample until end of turn.

Nightbound

Innistrad: Midnight Hunt (Rare)

Underworld Dreams

Underworld Dreams Black Black Black (3)
Enchantment

Whenever an opponent draws a card, Underworld Dreams deals 1 damage to that player.

Theros Beyond Death (Uncommon)

Unnatural Moonrise

Unnatural Moonrise Red Green (2)
Sorcery

It becomes night. Until end of turn, target creature gets +1/+0 and gains trample and "Whenever this creature deals combat damage to a player, draw a card."

Flashback 2 Red Green (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Innistrad: Midnight Hunt (Uncommon)

Urgoros, the Empty One

Urgoros, the Empty One 4 Black Black (6)
Legendary Creature — Specter (4/3)

Flying

Whenever Urgoros, the Empty One deals combat damage to a player, that player discards a card at random. If the player can't, you draw a card.

Dominaria (Uncommon)

Valeron Wardens

Valeron Wardens 2 Green (3)
Creature — Human Monk (1/3)

Renown 2 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.)

Whenever a creature you control becomes renowned, draw a card.

Magic Origins (Uncommon)

Vedalken Heretic

Vedalken Heretic Green Blue (2)
Creature — Vedalken Rogue (1/1)

Whenever Vedalken Heretic deals damage to an opponent, you may draw a card.

Alara Reborn (Rare)

Vraska, Golgari Queen

Vraska, Golgari Queen 2 Black Green (4)
Legendary Planeswalker — Vraska (4)

+2: You may sacrifice another permanent. If you do, you gain 1 life and draw a card.

−3: Destroy target nonland permanent with mana value 3 or less.

−9: You get an emblem with "Whenever a creature you control deals combat damage to a player, that player loses the game."

Secret Lair Drop (Mythic Rare)

Other Versions

Guilds of Ravnica (Mythic Rare)

Guilds of Ravnica Mythic Edition (Mythic Rare)

Wandering Champion

Wandering Champion 1 White (2)
Creature — Human Monk (3/1)

Whenever Wandering Champion deals combat damage to a player, if you control a blue or red permanent, you may discard a card. If you do, draw a card.

Ultimate Masters (Common)

Other Versions

Fate Reforged (Uncommon)

Warriors' Lesson

Warriors' Lesson Green (1)
Instant

Until end of turn, up to two target creatures you control each gain "Whenever this creature deals combat damage to a player, draw a card."

Theros (Uncommon)

Wharf Infiltrator

Wharf Infiltrator 1 Blue (2)
Creature — Human Horror (1/1)

Skulk (This creature can't be blocked by creatures with greater power.)

Whenever Wharf Infiltrator deals combat damage to a player, you may draw a card. If you do, discard a card.

Whenever you discard a creature card, you may pay 2. If you do, create a 3/2 colorless Eldrazi Horror creature token.

Eldritch Moon (Rare)

Whispering Madness

Whispering Madness 2 Blue Black (4)
Sorcery

Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.

Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Commander 2016 (Rare)

Other Versions

Gatecrash (Rare)

Xyris, the Writhing Storm

Xyris, the Writhing Storm 2 Green Blue Red (5)
Legendary Creature — Snake Leviathan (3/5)

Flying

Whenever an opponent draws a card except the first one they draw in each of their draw steps, create a 1/1 green Snake creature token.

Whenever Xyris, the Writhing Storm deals combat damage to a player, you and that player each draw that many cards.

Ikoria Commander (Mythic Rare)

Yusri, Fortune's Flame

Yusri, Fortune's Flame 1 Blue Red (3)
Legendary Creature — Efreet (2/3)

Flying

Whenever Yusri, Fortune's Flame attacks, choose a number between 1 and 5. Flip that many coins. For each flip you win, draw a card. For each flip you lose, Yusri deals 2 damage to you. If you won five flips this way, you may cast spells from your hand this turn without paying their mana costs.

Modern Horizons 2 (Rare)

Zephyr Boots

Zephyr Boots 1 (1)
Artifact — Equipment

Equipped creature has flying.

Whenever equipped creature deals combat damage to a player, draw a card, then discard a card.

Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)

Strixhaven: School of Mages (Uncommon)

Zurzoth, Chaos Rider

Zurzoth, Chaos Rider 2 Red (3)
Legendary Creature — Devil (2/3)

Whenever an opponent draws their first card each turn, if it's not their turn, you create a 1/1 red Devil creature token with "When this creature dies, it deals 1 damage to any target."

Whenever one or more Devils you control attack one or more players, you and those players each draw a card, then discard a card at random.

Jumpstart (Rare)

1ur 2 Damage Draw A Card

Source: https://gatherer.wizards.com/pages/search/default.aspx?page=1&text=+%5Bwhenever%5D+%5Bdraw%5D+%5Bcard%5D+%5Bdeal%5D+%5Bdamage%5D

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